Emotional Mapping of Museum Augmented Places

Manipolazioni virtuali della realtà, gesti, forme, superfici vive con realtà aumentata e virtuale

Books

VV.AA. (open call for chapters to be published in 2018). Virtual and Augmented Reality in Mental Health Treatment. Giuliana Guazzaroni (Ed.), IGI Global, USA.

Guazzaroni, G. (2017, February). The Impact of Augmented Reality and Virtual Reality Study Material in the Future of Learning: A Teamwork Experience. In G. Kurubacak & H. Altinpulluk (Eds.) Mobile Technologies and Augmented Reality in Open Education, IGI Global, USA.

Guazzaroni, G. (2015, September). Realtà aumentata un’opportunità di apprendimento. In L. Salvucci (Ed.) Strumenti per la Didattica della Matematica. Ricerche, esperienze, buone pratiche. Milano, IT: Franco Angeli.

Guazzaroni, G., Aguzzi, E., Lautizi, C. & Settembri, A. (2015, September). Convinzioni ingenue sull’infinito e realtà aumentata nella scuola dell’infanzia. In L. Salvucci (Ed.) Strumenti per la Didattica della Matematica. Ricerche, esperienze, buone pratiche. Milano, IT: Franco Angeli.

Guazzaroni, G. (2015, March). Simulare non basta. Donne, arte e “realtà aumentata”. In Essere donna e fare ricerca in Italia, supplemento a Scienze e Ricerche, n. 5, marzo 2015, pp. 86-91.

Guazzaroni, G. & Compagno, M. (2013, December). AR Moulded-Objects Performing Giuseppe Verdi’s 200th Birthday. In Archeomatica (4), 38-41.

Guazzaroni, G. & Compagno, M. (2013, November). Narrazioni performative ed esperienziali a sostegno dell’arte e smart city. In Juliet Cloud Magazine (JCM) Art&Tech.

Guazzaroni, G. (2013, October). Street Poetry in Augmented Reality. In S. Leone (Ed.)
Synergic Integration of Formal and Informal E-Learning Environments for Adult Lifelong Learners, IGI Global, USA.

Guazzaroni, G. (2013, October). The Ritual and the Rhythm: Interacting with Augmented Reality, Visual Poetry and Storytelling across the Streets of Scattered L’Aquila. In eLearning Papers on Design for Learning Spaces and Innovative Classrooms (34).

Guazzaroni, G. (2013, May). Piegare la tecnologia alla creatività. Superfici specchianti, gesti, forme e linguaggi non scontati. La narrazione dell’Aquila in realtà aumentata. In G. Griziotti (Ed.) Bioipermedia Moltitudini Connesse. Alfabeta2 (29), 4.

Guazzaroni, G. (2013, March). Emotional Mapping of the Archaeologist Game. In M. Lytras, P. Ordoñez De Pablos & F. J. García-Peñalvo (Eds.) Advanced Human-Computer Interaction. Computers in Human Behavior Elsevier, 29 (2), 335-344.

Guazzaroni, G. (2012). Experiential Mapping of Museum Augmented Places – Using Mobile Devices for Learning. Saarbrücken, D: LAP.

Guazzaroni, G. (2012). Emotional Mapping of Museum Augmented Places (EMMAP). In M. Pieri (Ed.) Mobile Learning. Esperienze e Riflessioni “Made in Italy”. Bari, IT: Progedit.

Guazzaroni, G. (2012, December). Emotional Mapping of Museum Augmented Places. In Archeomatica (3), 44-46.

Guazzaroni, G. & Leo, T. (2011). Emotional Mapping of a Place of Interest Using Mobile Devices for Learning. In I. Arnedillo Sánchez & P. Isaías (Eds.) Proceedings of IADIS International Conference on Mobile Learning (pp. 277-281) Avila, E.

Leone, S & Guazzaroni, G. (2010). Pedagogical Sustainability of Interoperable Formal and Informal Learning Environments. In Developing and Utilizing E-Learning Applications F. Lazarinis, S. Green & E. Pearson (Eds.), IGI Global.

Leone, S., Guazzaroni, G. Carletti, L. &. Leo, T. (2010). The Increasing Need of Validation of Non-formal and Informal Learning. The Case of the Community of Practice “WEBM.ORG”. In Proceeding of IADIS International Conference on Cognition and Exploratory Learning in Digital Age CELDA 2010. Timisoara, RO.

Guazzaroni, G. (2010). Tecnoromanticismi. In M. Gerosa (Ed.) Parla Come Navighi. Antologia della Webletteratura Italiana. Piombino, IT: Il Foglio Letterario.

Guazzaroni, G. (2009). Il Settimo Velo di Catepol: la Professionista.
In M. Mapelli e U. Margiotta (Eds.) Dai blog ai Social Network. Arti della Connessione nel Virtuale. Milano, IT: Mimesis.

Guazzaroni, G. (2008, June). Le Opportunità dell’E-Learning. In Articolo 1, 1 (15).

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One comment on “Books

  1. Pingback: Poesia di Strada in Realtà aumentata lungo le mura di Macerata e a Borgo Ficana « Emotional Mapping of Museum Augmented Places

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